Andromeda Galaxy

M31 · Galaxy · And

Circumpolar from here — up all night, best placed around 03:28, due S. Too low-surface-brightness to see from Bortle 8 with 200 mm f/6 Dobsonian — this needs a darker sky, not more aperture or magnification.

Magnitude
3.4
Angular size
3.2°
Surface brightness
22.6 mag/arcsec²
Altitude now
37°
Azimuth now
67° ENE
Moon separation
82°
Rise
Transit
03:28 (83°)
Set
Best window
20:22–07:10 CEST
Tonight score
65 · Not realistic with 200 mm at Bortle 8
Andromeda Galaxy photographed
Image: Adam Evans, CC BY 2.0

Tonight's sky

0°15°30°45°60°75°90°21:0022:0023:0000:0001:0002:0003:0004:0005:0006:0007:00min 20°now
  • Andromeda Galaxy

Through your instrument

40× · TFOV 1.70° · exit pupil 5.00 mm · f/6.0

The eye's colour receptors need far more photons than a camera sensor collects over minutes, so faint deep-sky objects genuinely look grey at the eyepiece.

200 mm f/6 Dobsonian at 40×

Object larger than field of view — use a lower-power eyepiece.

Newtonian: image rotated 180°

Ad slot · object-simulator · 300 × 250

Your optics, in numbers

Aperture
200 mm
Focal ratio
f/6.0
Magnification
40×
True field
1.70°
Exit pupil
5.00 mm
Dawes limit
0.58″
Rayleigh limit
0.69″
Max useful power
250×
Limiting magnitude
11.6

Recommended settings

Low power: 30 mm (40×, exit pupil 5.0 mm)

A 5–7 mm exit pupil gives the darkest sky background per unit of object brightness — best for large faint nebulae and star clouds.

High power: 6 mm (200×)

Planets, the Moon and double stars take up to about 2× the aperture in mm, capped at your 250× seeing limit.

Aperture verdict

At Bortle 8 with 200 mm you should expect the core only.

Filters

Nebula filters do not help — galaxies and clusters emit across the spectrum. Darker skies do.

Technique

Dark-adapt for 20–30 minutes, use averted vision on faint targets, tap the tube gently to catch motion, and wait for the object to reach transit rather than shooting over rooftops.

Seeing vs transparency

Planets need steady air (seeing); faint deep-sky objects need clean, transparent air. A hazy but still night is a planet night.

Gear for this object

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